The Mages' Guild
About The Guild The Guild BBS Guild Events Roster
We, The Mages' Guild are an association for the promotion of social activities related to Role Playing Games of all shapes and sizes. Whether you are a pen and paper adventurer, a war-games expert, or an old TBA master, you will find that The Guild will help you network with more people that share your interests.

The Mages' Guild is a Not-For-Profit technocratic, fraternal organisation dedicated to science-fiction, fntasy, and RPG authors, enthusiasts, clntributing writers and editore, copy editors, layout editors, and collaborators. We work in harmony to develop new ideas, games, settings and literature, and all memberships are both technocrating and fraternal!

All funds that we receive in tghe forms of dues and donations are used for the followibng two functions:

  • Assisting other members with writing, editing, promotion an acting as a publishing agent for their work.
  • Paying our expenses, such as website hosting for, and events that we attend (or host) as an organisation that require spending money.

    Not one cent/pence derived from either dues, or from donations goes to pay any salaries, or any of the Guild Counsel or its members, except in financial aid when needed to assist them in completing projects, from whivh The Guild earns revenue. Therefore, we turn such income back over to authors in need.

    Joining The Mages' Guild
    You may join at the Acoluthus level, and either purchase a basic membership (via dies that we spens on projects of members, including you!), or try us out at the Acoluthus level and make your decisions from there.

    Please see our Tiers of Membership Page for further details. Note that the 'perks' of being a member apply only to full-time members.

    You may also earn a full-time membership via effort in supporting our mission, and all other advancement is based on participation: You cannot merely but a higher standing (tier) than other members.

    Furthermore, such promotions are both governed by your continual assistance, and your level of committment to the Guild. All full-time members receive rewards and benefits defined in our Member Benefits Page.

    Furthermore, there are many offices defined on the Tiers of Membership Page: These require that you are a full member (in good standing) and that you can demonstrate your ability (and available time) to conuct the businss associated with that office or postion. If you are interested in filling any of our vacancies, please do not hesitate to contact us.

    The Mages' Guild has members from around the world, and thus, we welcome new members from anywjere, despite their ability to participate in local activities. We dully pwrmit and encourage members in other locations to help us start a local chapter.Official (Revised) Charter, which is a work-in-progress, at any time. Please bear with us as the internal counsel irons out the newest charter, before ratification. Our goal is to gain a US 501(c)3 status by the July 2014. Should you have questions, or need assistance, please join our BBS, and Forums to discuss them.

    Joining is absolutely free, and if you cannot afford dues, we are happy to work out an exchange to cover them if you are willing to aid our other members. We will do the same for you! Beyond this, we offer cooperatve assistamce on your literary projects. The Guild hosts many events throughout the month, that you may view on our Basic Roster, or by viewing Our Events Roster on the BBS, including (not certainly not limited to) all of the following:

  • Live Games:
  • We run games on a routine schedule. These are normal pen & paper games, with real people, sitting around a real table, with real dice, paper and pens/pencils.You must be a full-member for a period of time (usually three months, but it can be mess or more, based on the host), to attend private, in-person events. This is to ensure that all security doubts are set aside. the Open Meetings are open to anyone, even if they are not yet a member of any sort.

  • Live Playtesting & Assistance:
  • We run playtests both of game systems made by our members, and of some that are new to the market by other sources. We also assist authors in whatever way they require, be it by acting as contributing writers, contributing editors, debuggers, layout handlers, graphic artists, and more.

  • Chat Games & Discussions
  • Our BBS has a very robust Chat Facility, via which we run games and have general diacussions regarding writing, publishing and editing. We also have general (off-topic chat), and our chatroom has many channels to segregate events that may conflict, as well as private channels and private messaging. Most members are in cbat in the evenings through the early morning (PST), but we welcome anyone to hoin the chats at any time. All chats are transcribed, and those transcrips relating to chat-hosted games are then posted to the BBS forums both to preserve tham, and to ensure story consisyency, the ability to go back and re-read chapters (for both new players, and for those who forget details). Other chats are not transceibed (for reasons of privacy), but we store all chats in our database in the event that anyone needs to retrieve information they discussed that they have lost or forgottwn. Only a SysOp can read the transcript loga, so you needn;t worry about anyone having access to thi function, and all requests for non-BBS-game related records must be formally requested to the Counsel to ensure privacy.

  • Teamspeak and Other Services:
  • On occasion, we meet via Teamspeak to play games, discuss game ideas and concepts for systems in development, or just to converse. these events are open to all members, but require a high-speed Internet connwction to properly function, as is the case with any VoIP service. We are also willing to offer Skype and other service if requested.

  • Special Events, Conventions and Meetings:
  • We often attend conventions as a group (usually at a discount), or have special events throughout the year. For example we twend to always have a presence at events such as DarkCon, or have club dinners and socials.

  • Idea Pitching:
  • We meet to discuss both game and novel ideas, tossing rhem back and forth as a geroup for the benefit of the authors.

    Systems in Development
    At present, we have five systems in development by our members, plus one that is published. These are:

  • The Snap! / Simple-RPG System (Published 2012, 2013)
  • Zoria RPG: An Advanced d20 System (WIP 2002-Present)
  • The Epiphany (a.k.a. 'The Paty & The Way) (WIP 2006-Present)
  • The Convergence RPG System: A Horror-Themed RPG (WIP 2012-Present)
  • The Briosgade RPG Setting(WIP 2011-Present)
  • The MagiPunk System (WIP 2015-Present)

    In addition to this, several of our members are working on novels, and we provide gem full support in this endeavour.

    Always remember that we have our own BBS, which includes a forum, a chat service, and other things that may interest you, for on-line discussions as well as monthly meetings, gaming sessions and other special activities. Please view the Events section for more information or to view our schedule(s). During these, you can expect at least one or two active P&P games, plus a healthy plethora of social fun, and maybe some door prizes too!

    If you are looking for a game that you can join, or wish to contact our leaders, please view the list of Guild contacts. For more information on our organizational structures, please view the list of Guild ranks and ratings.

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